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He and Maxwell can only be unlocked in Adventure Mode. He is considered "hard mode" for Don't Starve. He has the lowest health, hunger, and sanity than all the characters. If Woodie cuts down too many trees within a certain amount of time, or it is the night of a full-moon, he transforms into a Werebeaver. He starts with an indestructible axe called "Lucy," which he addresses as a person. Woodie is the seventh playable character. She can prototype all of tier 1 items without using the Science machine and gains an extra research tier from each of the science machines, meaning that only an Alchemy Engine is needed for access to all research. Wickerbottom is the sixth playable character. His voice is represented by what the developers refer to as "crazy, processed synth." Wickerbottom "The Librarian" He can eat stale or spoiled foods without any penalties, is charged by lightning, and damaged by rain. Her voice is represented by an alto flute. However, it is still possible for Wendy to take damage from Abigail if she moves too close to her. At night, there is a chance that her ghost sister, Abigail, will appear and protect Wendy from any nearby hostile mobs. He is also hopelessly afraid of the dark. He has more health, larger stomach, and deals more melee damage than any other character, especially on a full-belly.
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Wolfgang is the third playable character. Which can either be beneficial or dangerous. Her ability is that she is able to start a fire in complete darkness. Wilson's beard will also provide him a level of protection from cold in winter, depending on its length. The beard can be shaven to produce beard hairs, which is used to create the Meat Effigy. Unlike other characters, he can grow a beard. Characters Wilson "The Gentleman Scientist" Don't Starve is played from a isometric viewpoint with the ability to zoom and rotate the camera, and features a crafting system which allows the player to create tools, weapons, and items to help survive. Staying well-nourished is the main requirement for surviving, and the game is primarily spent collecting food and various resources throughout the world. Developed by Klei Entertainment, Don't Starve is a game based on surviving day-to-day in the wilderness.
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